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Higher-order simulation techniques will be a direct product of the
research with additive synthesis in conjunction with findings from
the frequency modulation approach described next. A higher-order
simulation algorithm will simultaneously provide the user with a
powerful level of control over salient aspects of tone while reducing
and making more experientially relevant the type of input
specifications to the simulation procedure. As we
come to understand the perceptually important features of tone, the
simulation algorithm will reflect this understanding. Features like
the relative attack slopes and onset times of components, expressed
in simplified graphical-relational form, such as the overall
evolution of the bandwidth of energy distribution of the signal
through time, will come to be directly dealt with by the user. Other
possible important features of tone, e.g. the modulation of
functions in amplitude or frequency or the existence of bandwidths of
noise, will be controlled via meaningfully simple specifications by
the user.
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